Joshua 🔥 Rosfield (
phoenixdominant) wrote in
escordvi2024-08-05 08:52 am
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[closed] 🌊 pain you break me down, you build me up
Who: Joshua Rosfield, The Hideaway Crew + planned CR
Status: Closed.
Where: An newly discovered half-underwater temple ruin.
What: Joshua has been searching for a way to contain a great evil. After searching through the paladin archives he came across records of an old ancient ruin said to hold a powerful relic that can do just that. He sets out with the crew (and friends) to try and retrieve it.
Warnings: Tba.
Joshua has been searching for a way to contain a great evil. After searching through the paladin archives he came across records of an old ancient ruin said to hold a powerful relic that can do just that. He sets out with the crew (and friends) to try and retrieve it. The ship can be used as a rest area between exploration trips as well as a hub for the crew to interact outside of exploring.

⛵ arrival; stone golems
After a few days of travelling far west the ship and crew will come across what appears to be a stony collection of platforms, jagged rocks and large stones. It won't look much like an island at all but instead, a pattern of rocks sticking out of the top of the water. It will be difficult to find a place to dock the ship so small boats or flying abilities will be needed to touch down on the stones.
Upon setting foot on these stone platforms the crew will see that it's the remnants of an old ruin of some sort. Or at least the top of it. There are no discernable features aside from a few broken staircases and holes that seem to descend downward into the water and darkness.
Getting down to one of the entrances inside will be a problem seeing as several large stone golems are wandering aimlessly around the surface. They don't attack on sight but if anyone seems to come close to one of the entrances that is when they will attack. They use large clubbed arms to swing and smash intruders. Get them out of the way by turning them into rubble.

🗿 descent; mechanical turrets
Once inside the underwater ruins, the crew will find a series of interlocking stone pathways and staircases that lead in all sorts of directions. It's hard to tell which way to go or if the pathways lead up or down. Water floods the entire structure, flowing in from the ocean and filling up various chambers and rooms. The crew might have to find a way to get into those rooms if they want to explore further. Using magic, special skills, magitech or mermaid blessings to breathe underwater...
For those who can search the area on foot and across the various rocky pathways, there are still some rooms and broken chambers to explore. But they are guarded by strange clicking mechanical turrets that turn towards anything that moves. They make a small beeping noise in warning before they shoot bullets at anyone in their line of sight. Either stay out of their way or find a way to destroy them to explore safely.
Inside the various abandoned rooms are all sorts of materials to be found including bits of metal, gold, old broken magitech and if one is lucky- diamonds.

🧊 the final chamber; wisdom cube
Once at the very bottom of the underwater ruins, the crew will come across something beautiful. A perfectly preserved blue cube that floats on top of a pedestal. At first glance, it looks to be unguarded and ready for the taking. There are no signs of golems or turrets whatsoever.
However, whoever reaches out to take the cube will be met with the sound of clicking mechanical gears from all around the room. The room itself will start to collapse and fold in on itself. And the thief will only have a few minutes to escape the room before they're completely crushed. Grab the item (and whatever other relics and treasures found) and run while dodging other traps, and more mechanical turrets. The ruins will also start to fill with even more ocean water at a rapid rate. Everyone will need to escape!
Once on the surface the crew will gather with their prize and determine that this is a magitech relic called a wisdom cube which should be able to contain the great evil that Joshua harbours inside of his body. But... How do they use it? Perhaps the cube needs to be attached or inserted into something else?
[feel free to create your own top levels and threads within this log! joshua's top level can be found here. you can also find me at
michrure or discord if you would like to plot something specific out.]
Status: Closed.
Where: An newly discovered half-underwater temple ruin.
What: Joshua has been searching for a way to contain a great evil. After searching through the paladin archives he came across records of an old ancient ruin said to hold a powerful relic that can do just that. He sets out with the crew (and friends) to try and retrieve it.
Warnings: Tba.
Joshua has been searching for a way to contain a great evil. After searching through the paladin archives he came across records of an old ancient ruin said to hold a powerful relic that can do just that. He sets out with the crew (and friends) to try and retrieve it. The ship can be used as a rest area between exploration trips as well as a hub for the crew to interact outside of exploring.

⛵ arrival; stone golems
After a few days of travelling far west the ship and crew will come across what appears to be a stony collection of platforms, jagged rocks and large stones. It won't look much like an island at all but instead, a pattern of rocks sticking out of the top of the water. It will be difficult to find a place to dock the ship so small boats or flying abilities will be needed to touch down on the stones.
Upon setting foot on these stone platforms the crew will see that it's the remnants of an old ruin of some sort. Or at least the top of it. There are no discernable features aside from a few broken staircases and holes that seem to descend downward into the water and darkness.
Getting down to one of the entrances inside will be a problem seeing as several large stone golems are wandering aimlessly around the surface. They don't attack on sight but if anyone seems to come close to one of the entrances that is when they will attack. They use large clubbed arms to swing and smash intruders. Get them out of the way by turning them into rubble.

🗿 descent; mechanical turrets
Once inside the underwater ruins, the crew will find a series of interlocking stone pathways and staircases that lead in all sorts of directions. It's hard to tell which way to go or if the pathways lead up or down. Water floods the entire structure, flowing in from the ocean and filling up various chambers and rooms. The crew might have to find a way to get into those rooms if they want to explore further. Using magic, special skills, magitech or mermaid blessings to breathe underwater...
For those who can search the area on foot and across the various rocky pathways, there are still some rooms and broken chambers to explore. But they are guarded by strange clicking mechanical turrets that turn towards anything that moves. They make a small beeping noise in warning before they shoot bullets at anyone in their line of sight. Either stay out of their way or find a way to destroy them to explore safely.
Inside the various abandoned rooms are all sorts of materials to be found including bits of metal, gold, old broken magitech and if one is lucky- diamonds.

🧊 the final chamber; wisdom cube
Once at the very bottom of the underwater ruins, the crew will come across something beautiful. A perfectly preserved blue cube that floats on top of a pedestal. At first glance, it looks to be unguarded and ready for the taking. There are no signs of golems or turrets whatsoever.
However, whoever reaches out to take the cube will be met with the sound of clicking mechanical gears from all around the room. The room itself will start to collapse and fold in on itself. And the thief will only have a few minutes to escape the room before they're completely crushed. Grab the item (and whatever other relics and treasures found) and run while dodging other traps, and more mechanical turrets. The ruins will also start to fill with even more ocean water at a rapid rate. Everyone will need to escape!
Once on the surface the crew will gather with their prize and determine that this is a magitech relic called a wisdom cube which should be able to contain the great evil that Joshua harbours inside of his body. But... How do they use it? Perhaps the cube needs to be attached or inserted into something else?
[feel free to create your own top levels and threads within this log! joshua's top level can be found here. you can also find me at
no subject
I had no idea that you had learned such tavern tricks, Cid.
[He looks amused and then gives a slight nod. He's very interested in seeing this.]
After you.
no subject
[The little egi neighs and tosses its head at Joshua. HELLO FIRE BIRD.
But right, it has a job!! Yay!! Cid hardly ever calls for it so it feels neglected sometimes...
Cid let's it fly forward, and it will slooowwlly peek its head around to see the turrets. With a snort it rushes out, and there will be loud crack of thunder and lightning as even in its small form it releases a blast of lightning before suddenly enlarging to fuller size to leap over a beam and slam its hooves to take care of the other turret that was nearby. With those two turrets out, they are clear to move on to the next safe spot, the egi poofing back to its smaller form to fly back to Cid and Joshua.]
no subject
And even more surprising when it takes care of the task at hand. Turret parts practically explode everywhere. Once the little one comes back Joshua remarks,]
How impressive. [He has to chuckle lightly.] Onto the next, then.
[The two of them will have some more exploring to do. As they venture down, they might find an old room or two with spare turret parts and other mechanical doodads that Joshua cannot identify.]
Hmm, a storage room or workshop of some sort...?
no subject
That would make sense, especially with all the turrets around. They must have been built and maintained here. Makes you wonder what purpose these ruins really held if they even had a workshop, suggesting there were people who came frequently enough to monitor them.
no subject
[Joshua wanders about the room.]
I suppose they won't mind if we take a few of their things back to our ship for our own use, hm?
[Pilfering like proper corsairs, and all. Since no one will be using this stuff anymore...]
no subject
[...Hmmm.]
If you want to continue and join up with the others, go ahead. I can stay here, see what I can salvage and catch up later. I can even lend you Ixion if you need help getting past more turrets.
🎀
I would like to see how the others are doing. Do not linger for long, should we all have to come find you to make sure you're not hurt.
[With that, Joshua nods and leaves Cid to check in with the others. Soon enough, the crew will find themselves with a strange cube. And a bunch of turrets to take home too.]