Entry tags:
- -event,
- ashelia b'nargin dalmasca,
- ashi,
- astarion,
- balthier,
- barnabas tharmr,
- benedikta harman,
- cidolfus telamon,
- clive rosfield,
- cloud strife,
- dion lesage,
- eizen,
- eustace,
- faris scherwiz,
- fenris,
- graha tia,
- jarlaxe baenre,
- jill warrick,
- joshua rosfield,
- kotori iida,
- ky kiske,
- lyney,
- march 7th,
- miriam,
- nanaki,
- nimona,
- professor turo,
- reno,
- rikku,
- roxas,
- shallan davar,
- sorey,
- tifa lockhart,
- toge inumaki,
- velvet crowe,
- xenk yendar,
- zack fair
<< september: maiden voyage >>
Welcome to our Maiden Voyage log for the game! Because the grand opening is a bit different from how things will normally flow, the log is more like an event log with the MANTA Board included at the bottom. The focus of the log will be everyone getting a first taste of the home base for each armada, but not before having a farewell celebration in Eltrut to the new initiates! Since it is a little beefy, we've included navigation links to help jump between sections.
Players are welcome to use the MANTA Board as additional prompts in the log, or create your own open logs for them. There is no wrong or right way, whatever is most convenient for you.
If you have any questions about the log, comment here. If you have questions about the game in general, please comment to the Game Info.
Bloodstained: Ritual of the Night - Miriam | Paladin
Dungeons and Dragons: Honor Among Thieves - Xenk Yendar | Paladin
Final Fantasy V - Faris Scherwiz | Corsair
Final Fantasy X-2 - Rikku | Corsair
Final Fantasy XII - Ashe | Corsair
Final Fantasy XII - Balthier | Corsair
Final Fantasy XIV - G'raha Tia | Corsair
Final Fantasy XVI - Benedikta Harman | Corsair
Final Fantasy XVI - Cidolfus Telamon | Corsair
Final Fantasy XVI - Dion Lesage | Paladin
Final Fantasy XVI - Jill Warrick | Corsair
Final Fantasy XVI - Joshua Rosfield | Corsair
Kingdom Hearts - Roxas | Paladin
Forgotten Realms - Jarlaxle Baenre | Corsair
Granblue Fantasy - Eustace | Corsair
Guilty Gear - Ky Kiske | Paladin
Jujutsu Kaisen - Toge Inumaki | Corsair
Nimona - Nimona | Paladin
Pokémon Violet - Professor Turo | Paladin
Samurai Jack - Ashi | Corsair
Sweetness & Lightning - Kotori Iida | Paladin
Tales of Berseria - Eizen | Corsair
Tales of Berseria - Velvet Crowe | Corsair
Tales of Zestiria - Sorey | Paladin
Players are welcome to use the MANTA Board as additional prompts in the log, or create your own open logs for them. There is no wrong or right way, whatever is most convenient for you.
If you have any questions about the log, comment here. If you have questions about the game in general, please comment to the Game Info.
TOPLEVEL DIRECTORY (Updated September 13)
Bloodstained: Ritual of the Night - Miriam | Paladin
Dungeons and Dragons: Honor Among Thieves - Xenk Yendar | Paladin
Final Fantasy V - Faris Scherwiz | Corsair
Final Fantasy X-2 - Rikku | Corsair
Final Fantasy XII - Ashe | Corsair
Final Fantasy XII - Balthier | Corsair
Final Fantasy XIV - G'raha Tia | Corsair
Final Fantasy XVI - Benedikta Harman | Corsair
Final Fantasy XVI - Cidolfus Telamon | Corsair
Final Fantasy XVI - Dion Lesage | Paladin
Final Fantasy XVI - Jill Warrick | Corsair
Final Fantasy XVI - Joshua Rosfield | Corsair
Kingdom Hearts - Roxas | Paladin
Forgotten Realms - Jarlaxle Baenre | Corsair
Granblue Fantasy - Eustace | Corsair
Guilty Gear - Ky Kiske | Paladin
Jujutsu Kaisen - Toge Inumaki | Corsair
Nimona - Nimona | Paladin
Pokémon Violet - Professor Turo | Paladin
Samurai Jack - Ashi | Corsair
Sweetness & Lightning - Kotori Iida | Paladin
Tales of Berseria - Eizen | Corsair
Tales of Berseria - Velvet Crowe | Corsair
Tales of Zestiria - Sorey | Paladin
ELTRUT: FAREWELL SENDOFF
It's been about a week or so since the newest batch of riftfarers arrived, and now the ships are ready to take them to their native armada base. But before everyone goes their separate ways, a special "sendoff" is held for the new initiates. Hosted by older, veteran riftfarers and their respective armada affiliation, two major competitions are held. One is to promote partnership between the armadas, the other is for their competitiveness.
After another night of reveling in various taverns (and likely getting into more bar fights), everyone will set sail the following morning, with or without the hangovers. Everyone should be prepared to pitch in their weight, as during the trip, they will learn how to be a deckhand, learning the literal ropes of pitching sails, swabbing decks, and working the galley. There could be other areas they might have access to if they have the skill for it. They will also have a chance to practice their magic. Don't worry, the ships are fitted with special protection that even a stray spell won't cause too much damage (though if it does, they better be prepared to repair and clean it up). And since it will take a few days to get to their respective leviathans, everyone should remember their temporary cabin number. Some may even have roommates.
But the number one rule for both ships is no fighting between members. Save it for when they're back on shore!
A fan favorite for a number of years now, Legends of the Gutsy Ultimate Sailor Warrior Competition is a massive two-person obstacle course that has a whole suite of challenges to test sailor's physical and mental resolve…and teamwork. The only real rule is each pair needs one Corsair and one Paladin, which can be made voluntarily or randomly. Along with crossing a pool via spinning logs, swinging and climbing ropes, and plummeting down ziplines, there are a few notable obstacles teams will need to get through.
🚪 Steering a giant ship's wheel in order to lift the door to the next obstacle. Both partners need to take turns, one spinning it upwards and the other continuing down.
🦑 They must piece together the three parts of the Silver Squid Statue, fitting each piece properly and vertically together (have to hear the snap to ensure the pieces connected!) and then placed it into a hole in a door to move on.
⛰️ The final obstacle is called Mount Grog, where the team must climb to the peak of this hill of craggy stone. While there are footholes aplenty, there are also steam vents, "landslides" of small boulder-shaped pillows, and warm "lava" of red-dyed ale, making the terrain slippery and sticky! Mind the steam and ale, they are made of strong liquor and may make those with low tolerance a bit…intoxicated.
🐱👤 While some are free to spectate and cheer in the audience, others may volunteer to try and sabotage the rest of the competition by chucking wilted produce, or if you're really lucky, the showrunners will pull you from the audience to hit switches to change up the layout of the map mid-race!
🚪 Steering a giant ship's wheel in order to lift the door to the next obstacle. Both partners need to take turns, one spinning it upwards and the other continuing down.
🦑 They must piece together the three parts of the Silver Squid Statue, fitting each piece properly and vertically together (have to hear the snap to ensure the pieces connected!) and then placed it into a hole in a door to move on.
⛰️ The final obstacle is called Mount Grog, where the team must climb to the peak of this hill of craggy stone. While there are footholes aplenty, there are also steam vents, "landslides" of small boulder-shaped pillows, and warm "lava" of red-dyed ale, making the terrain slippery and sticky! Mind the steam and ale, they are made of strong liquor and may make those with low tolerance a bit…intoxicated.
🐱👤 While some are free to spectate and cheer in the audience, others may volunteer to try and sabotage the rest of the competition by chucking wilted produce, or if you're really lucky, the showrunners will pull you from the audience to hit switches to change up the layout of the map mid-race!
The second event is Capture the Flag and takes place along a long stretch of beach using the remains of two retired ships on either end: one with each of the three masts flying a red flag, the other with three blue flags. Each player will have a small flag of their armada colors attached to a belt on their waist, along with a few very full colored water balloons. The goal is to steal as many of the other team's flags as possible and bring them back to their ship before the hourglass runs out. The only rule is no magic allowed! Have to use good ol' wit and grit. All magic will be suppressed and all weapons taken/forced to be left behind.
💧 Everyone is armed with water balloons of their respective team color. Use them to pelt your opponents and get that flag!
🚩 Some may want to try and score big by capturing one of the ship's flags. But it won't be easy. There will be a "crew" defending their ships and will have cannons filled with giant water balloons, sticky nets, and life preserver rings to deploy against attackers. They can also use the rings to quickly grab their own teammates and pull them to safety.
⛓ There is a jail that caught opponents can be taken to right next to the ship. Either escape, help a caught teammate, or defend it!
💧 Everyone is armed with water balloons of their respective team color. Use them to pelt your opponents and get that flag!
🚩 Some may want to try and score big by capturing one of the ship's flags. But it won't be easy. There will be a "crew" defending their ships and will have cannons filled with giant water balloons, sticky nets, and life preserver rings to deploy against attackers. They can also use the rings to quickly grab their own teammates and pull them to safety.
⛓ There is a jail that caught opponents can be taken to right next to the ship. Either escape, help a caught teammate, or defend it!
After another night of reveling in various taverns (and likely getting into more bar fights), everyone will set sail the following morning, with or without the hangovers. Everyone should be prepared to pitch in their weight, as during the trip, they will learn how to be a deckhand, learning the literal ropes of pitching sails, swabbing decks, and working the galley. There could be other areas they might have access to if they have the skill for it. They will also have a chance to practice their magic. Don't worry, the ships are fitted with special protection that even a stray spell won't cause too much damage (though if it does, they better be prepared to repair and clean it up). And since it will take a few days to get to their respective leviathans, everyone should remember their temporary cabin number. Some may even have roommates.
But the number one rule for both ships is no fighting between members. Save it for when they're back on shore!
ELAH: PALADIN BASE
Compared to the bright colors and bustle of Eltrut, Elah is much more refined and orderly, especially the capital city of Baleen. Tall, sturdy buildings of polished marble and white coral with accents of gold and mother-of-pearl, set in tiered, orderly rings of sandstone-cobbled streets organized by purpose and class. The higher it is, the more affluent, with the Chambers of Council seated at its highest point. Yet there is very little to no poverty, as the citizens are diligent in keeping everything clean and everyone taken care of. That isn't to say there aren't "dirty" parts of the city…but for the most part it's a prosperous, bustling city that takes pride not only in its Paladin force, but in the arts and pursuit of higher education and research. High above one may see gondolas seemingly sailing in the air, but they are just riding the "breath streams'' of Elah that connect to the three blowholes spiracles lining the leviathan's back. In the distant north, one may even catch a glimpse of the main blowhole spiracle releasing a huge stream of water. Access is currently under construction, but new riftfarers will be able to access it soon.
At the center is the city's pride and joy: the Plaza Fontea. Around the outer rim are daily markets and performers to help cultivate the arts and casual business, and there are a number of gardens and ponds for visitors to relax and enjoy. And at its center is a grand mosaic in the great whale's image with a series of "water spouts" that shoot water up through the ground, sometimes to music. However, something is amiss. Without warning, the water is turning different colors and making fart noises. While anyone who might know some engineering is free to help those beneath the fountain to try and figure out what happened and repair it, others can try and catch the culprits who pulled this deplorable prank (hint, bunch of Corsairs, of course).
At the center is the city's pride and joy: the Plaza Fontea. Around the outer rim are daily markets and performers to help cultivate the arts and casual business, and there are a number of gardens and ponds for visitors to relax and enjoy. And at its center is a grand mosaic in the great whale's image with a series of "water spouts" that shoot water up through the ground, sometimes to music. However, something is amiss. Without warning, the water is turning different colors and making fart noises. While anyone who might know some engineering is free to help those beneath the fountain to try and figure out what happened and repair it, others can try and catch the culprits who pulled this deplorable prank (hint, bunch of Corsairs, of course).
At the Nodding Kettle, there are some special items that new Paladins can receive. These items are also available on the Rewards Shop, but new members can choose one for free. These items are also special in that they will start at a basic level, but can be upgraded and refined for better effects (for a fee).
🔪 Dowsing Blade: Lvl 1. A short sword that once fully upgraded can find special treasures and precious metals. At level 1, it will only find junk, but who knows? One man's trash is another man's treasure. And rusted metal can still hurt in a fight—
🫧 Bubble Shield: Lvl 1. A shield that will grow in size and strength once fully upgraded and provide protection in the form of a dome. At level 1, it creates a small bubble that covers a small area next to the user and can only take a few hits before it pops.
🔦 Wayfinder Torch: Lvl 1. A torch that burns brighter and can illuminate and find any path to a designated location or exit once fully upgraded. At level 1, it can only illuminate up to a few feet and must be charged with magic to continue.
🔪 Dowsing Blade: Lvl 1. A short sword that once fully upgraded can find special treasures and precious metals. At level 1, it will only find junk, but who knows? One man's trash is another man's treasure. And rusted metal can still hurt in a fight—
🫧 Bubble Shield: Lvl 1. A shield that will grow in size and strength once fully upgraded and provide protection in the form of a dome. At level 1, it creates a small bubble that covers a small area next to the user and can only take a few hits before it pops.
🔦 Wayfinder Torch: Lvl 1. A torch that burns brighter and can illuminate and find any path to a designated location or exit once fully upgraded. At level 1, it can only illuminate up to a few feet and must be charged with magic to continue.
The educational district is one of the many prides and joys of Elah, and especially the block containing the sprawling, U-shaped Archives framing the massive, gold-framed glass dome of the Conservatory. The core of the Archives is a blocky building of very weathered marble, with two longer and more slender wings; nearly every room inside is dedicated to some sort of specialized library, lecture hall, laboratory, or archaeological restoration room. The Conservatory, meanwhile, is teeming with the rarest of plants, flocks of birds, skittering reptiles, and even small artificial tide pools hosting reef-dwelling fauna and small schools of fish. As new members explore the complex, they may find the new items will come in handy for their tasks.
📖 There's been intel of Corsairs targeting the Archives for their next heist, especially the special collection in the library. Newer Paladins will be asked to guard the library in shifts and keep an eye out for anyone suspicious.
🦤 Oh no, Angus the Dodo has escaped the conservatory again! Capture him and bring him back unharmed. Thankfully he's peaceful and not very smart, but he is easily startled and surprisingly fast. He's a glutton for fruit, nuts, and seeds, and he's infamous for stealing fancy hats, especially if they have feathers on them.
🏰 Reports have come in of a nearby island with ruins of an ancient castle standing on them. Venture out, document the site, and retrieve any artifacts for proper cataloging at the Archives before the Corsairs break or steal anything important.
📖 There's been intel of Corsairs targeting the Archives for their next heist, especially the special collection in the library. Newer Paladins will be asked to guard the library in shifts and keep an eye out for anyone suspicious.
🦤 Oh no, Angus the Dodo has escaped the conservatory again! Capture him and bring him back unharmed. Thankfully he's peaceful and not very smart, but he is easily startled and surprisingly fast. He's a glutton for fruit, nuts, and seeds, and he's infamous for stealing fancy hats, especially if they have feathers on them.
🏰 Reports have come in of a nearby island with ruins of an ancient castle standing on them. Venture out, document the site, and retrieve any artifacts for proper cataloging at the Archives before the Corsairs break or steal anything important.
NOGARD: CORSAIR BASE
While Eltrut and Elah both have relatively smooth surfaces to build on, Nogard's back is covered in jutting ridges and spines. Between the uneven terrain, the transformation between Nogard's living sea form and skeletal land form, and the demon-ridden forest, structures here focus much more on defense and ease of repair or relocation as needed than on matching a set theme. Buildings in Fang are made from a mishmash of old metal, driftwood, and bone, but are often decorated with bright murals and graffiti, drapes of colorful fabrics, and intricate sea glass creations. Taverns and pubs can be found on nearly every corner, loud music and cheers and more than occasionally the sounds of a brawl pouring out from about noon to the wee hours of the morning.
Currently Nogard has settled on a remote island, its skeletal structure nestled deep within the island's cove, creating a natural barrier that will only allow Corsair ships in and out. They will be there for a while, taking advantage of the beasts that inhabit the island and provide valuable materials to be sold. But of course it can get boring, so it's not surprising to see the more "reckless" ziplining from one curved rib to another high above the city. There are also some makeshift fighting arenas for members to test their strength. Those who prefer to actually learn about Nogard's current settlement set out to canvas and explore the island, hoping to find some other ruins or resources that could be useful.
Currently Nogard has settled on a remote island, its skeletal structure nestled deep within the island's cove, creating a natural barrier that will only allow Corsair ships in and out. They will be there for a while, taking advantage of the beasts that inhabit the island and provide valuable materials to be sold. But of course it can get boring, so it's not surprising to see the more "reckless" ziplining from one curved rib to another high above the city. There are also some makeshift fighting arenas for members to test their strength. Those who prefer to actually learn about Nogard's current settlement set out to canvas and explore the island, hoping to find some other ruins or resources that could be useful.
At the Leviathan's Maw, there are some special items that new Corsairs can receive. These items are also available on the Rewards Shop, but new members can choose one for free. These items are also special in that they will start at a basic level, but can be upgraded and refined for better effects (for a fee).
🧥 Camouflage Cloak: Lvl 1. A cloak that once upgraded will allow the wearer to shift and blend into their surroundings. At level 1, it's a bit ratty looking and only useful if hiding in shadows. Even then it's only for a few seconds, but better than none.
🔁 Ring of Returning: Lvl 1. A ring that once upgraded will allow the wearer to return to a specific location upon activation. At level 1, it can only be used once per day and returns you to a public space.
🔀 Ring of Evasion: Lvl 1. A ring that once upgraded will allow the wearer to have increased movement speed and dodging ability. At level 1, it is only effective in avoiding small objects and getting through crowds easier. Not useful for combat until upgraded.
🧥 Camouflage Cloak: Lvl 1. A cloak that once upgraded will allow the wearer to shift and blend into their surroundings. At level 1, it's a bit ratty looking and only useful if hiding in shadows. Even then it's only for a few seconds, but better than none.
🔁 Ring of Returning: Lvl 1. A ring that once upgraded will allow the wearer to return to a specific location upon activation. At level 1, it can only be used once per day and returns you to a public space.
🔀 Ring of Evasion: Lvl 1. A ring that once upgraded will allow the wearer to have increased movement speed and dodging ability. At level 1, it is only effective in avoiding small objects and getting through crowds easier. Not useful for combat until upgraded.
While there are some "respectable" stores and merchants around Nogard, the Black Market is what the city of Fang is best known for. And as part of their initiation, new members are sent to the literal underbelly of the leviathan's skeletal remains where the Black Market exists. Those new free items offered by the Leviathan's Maw may be useful…
💍 Several sellers have put up requests for certain "special rare items" to help restock their wares, but these items are "special" and "rare" for a reason. From needing to kill monsters on the island Nogard has settled on and harvesting for certain materials, to stealing from certain ships and rich houses in Elah (oops).
🏰 On a certain island, there are some castle ruins that has been recently discovered and there are some artifacts and relics that could catch a hefty price if brought back. Just ignore the Paladins who may be excavating…and perhaps take their finds.
📦 Some merchants have special wares that need to be delivered to their clients all over Nogard and on some neighboring islands. Of course, there are many others who might try to steal it…whatever is inside it. Wait—did the box just shake? What, protect the package and deliver it safely!
💍 Several sellers have put up requests for certain "special rare items" to help restock their wares, but these items are "special" and "rare" for a reason. From needing to kill monsters on the island Nogard has settled on and harvesting for certain materials, to stealing from certain ships and rich houses in Elah (oops).
🏰 On a certain island, there are some castle ruins that has been recently discovered and there are some artifacts and relics that could catch a hefty price if brought back. Just ignore the Paladins who may be excavating…and perhaps take their finds.
📦 Some merchants have special wares that need to be delivered to their clients all over Nogard and on some neighboring islands. Of course, there are many others who might try to steal it…whatever is inside it. Wait—did the box just shake? What, protect the package and deliver it safely!
MANTA BOARD
As mentioned above, usually the Quest Board will be posted separately as we won't normally have logs like these. But for everyone's convenience, we've included it here for additional prompts. Players can either use the quest board here in their toplevels, or create their own open log for them if they prefer to keep it separate and spread things out more.
Professor Turo | Pokémon Violet | Paladin
🃏Elsewheres
[Turo may honestly have managed to shy away from the competitions outside of observing, but before the final call to set sail with the rest of the Paladins aboard the Royal Fortune, he could be found around Eltrut- just about anywhere.
Including the tavern, simply walking around, or once more observing the work of Knistej within Inkwave.]
🌳Woody Rarities
[Long hikes was something Turo was practically made for, and the sight of the trees was quite the sight to behold; fully worth the trip as the man stood for a moment, looking them over as he soon enough sat out some outcropping of rock. Taking samples as requested could come in a moment-
Man had a notebook already in hand, carefully sketching out the trees as he saw them, focusing a few side drawings on details he could focus on. Notes on the coloration beside them.]
What remarkable trees- whether rumors are true or not.
Royal Fortune
⚓Hands on Deck
[Turo had the sleeves of his shirt rolled up, not one to shirk a job given to him no matter what it may be. Lab coat neatly folded and set out of the way as he was making sure ropes were firmly in place.
Or sitting back to take a 'break' once a deck was well scrubbed.
Or perhaps he was being shown out of the galley and to where he could more help hand out the food once it was prepared. Looking rather apologetic for that one. He was a scientist, but handling food before it was cooked was clearly something best left out of his hands. This he could help with well, and cleaning after.]
🚪Cabins
[The door to Turo's assigned cabin was somewhat ajar, and if someone either peeked or walked in for whatever reason they would spot him sitting on the edge of the bed and—]
Please remain still, this will not take long. I need to ensure you and the others are still doing well.
[—one hand was rested on what looked like a somewhat over three-foot-tall robotic 'moth' hovering in front of him as he checked it over.
let me know if you want this man as a roomy!]🃏🌊
[It isn't difficult to come across Turo anywhere on the ship, keeping busy or, well.
Often times he could be found leaning against the ship's railing, simply staring off into the horizon. Watching the waves. Enjoying the stars late at night simply sitting up on deck and just out of the way.]
Elah
🃏⛲📚
[The moment that this man found the Archives of the Conservatory? Oh, he was goin to send hours upon hours there- for as long as he would be allowed, pouring over books and anything written he could get his hands on. Taking notes and even having sketches here and there of whatever he felt necessary as he went. It reminded him so much of—
Even time was spent in the Conservatory with that notebook of his, pages filled with more sketches and notes of every piece of interesting flora and fauna there. Eyes alight with delight.
This was like a dream.]
There are so many different species here- [There was excitement in his voice.]
Other General Stuff
Seahorse Whisperers
[That bodysuit of his was on again, knowing well that it worked well as a wetsuit that allowed for Turo to be in the water with the young seahorses- and the few whose attention he had caught.
There was actual laughter from him, standing in waist deep water as one moved under his hands there in the water.]
See? No harm meant, and you are quite strong already. I see you doing well as you grow.
[Not to say he hadn't gotten dragged around in deeper waters with a few others, but he'd done well in hanging on and letting them tire. Mostly.
It's fine.]
🃏Wildcard
[Bring your own starter here- or a mix of anything above can go here as well if something above needs a little bending. Hit me up for anything else!]
seahorse whisperer
They're so pretty. Hm...can they understand us, do you think?
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[A hand carefully moving over head and snout of the young seahorse what was remaining with him in the water, a few others swimming about playfully. Keeping a cautious distance.
His head tipped, that smile friendly.]
Perhaps not in the same way we understand each other, but intent may be gotten across in tone and body language.
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[ She watches, still with that smile. ]
Do you think I could come closer without scaring them away? I'll be quiet and gentle, promise.
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cabins
And so Xenk walks past the open door and spots Turo inside. He isn't one to eavesdrop, in fact he was probably going to close the door for him, but he's not immune to curiosity. And the giant creature was definitely not with Turo on deck earlier. ]
Is this creature one of the pokémon you spoke of?
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[Those 'wings' seemed to moved one after the other, the 'eyes' of it's face moving towards the door as the robotic creature made an odd sounds. Turo's hand remained on it, as if to half keep it in place.]
This is Iron Moth- something known as a Paradox Pokémon, given it's design and possibility of being a pokémon from my world's future.
[Quite the handful as well—]
Four of them arrived here with me.
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It is an honor to meet you, Iron Moth.
[ He says this and bows his head to the... moth. A Paradox Pokemon? Well, if it's made of iron and it flies, that sounds like a Paradox to him. Xenk turns his attention from the moth, back to Turo. ]
Are all of them creatures from the future? Did they arrive with you here?
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elah
Anything interesting enough that you'd like to share? [ a short break doesn't mean he can't listen to someone talk about what they find interesting. ]
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Don't mind the curious and brightly colored bird that looked up with him- one of the parrot species had grown curious as he had been drawing a different flock in his notebook and came to investigate.
He seemed at home with such antics.]
It is difficult not to get caught up with how well both are taken care of here, along with the large variety.
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[ he definitely doesn’t mind the parrot- in fact, he’s going to reach his hand out to see if it seems interested in humans in general, not just his current perch. ]
It really is stunning. I would’ve never imagined finding such a place in my lifetime.
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Woody Rarities
I couldn't tell you the difference between an oak and a pine, but these things are pretty damn majestic, huh.
[Zack places his hands on his hips.]
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[This was different from how terastal crystals grew around trees, stone, and building structure. The crystal was the tree, and the tree was the crystal.
Something that he was certainly taking note of, little detail notes pointing out various things about parts of the trees he was sketching up.]
Very well worth the trip to examine them.
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[Yet... Zack does have to tilt his head and ask a quick question.]
But, you don't think it's weird that we're looking at trees that are growing out of a... Uh. Gigantic turtle? Is it going to hurt the thing if we start chopping trees?
[Is it only Zack that is a tad wigged out by this?]
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🎀
🎁
woody rarities
As she crests the hill, she notices someone else out here, but... it seems he's a kindred spirit as she notices the parchment in his hands. She hears him talking to himself as she approaches, left hand hidden under her sleeve clutching her own sketchbook.]
I wasn't aware there were rumours about the trees. They don't seem like they could speak to spread any.
[Some conversation isn't terrible, of course, especially as she settles near him to begin her own still life drawing. Much different than Roshar, that's for sure.]
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No words to speak, but there is likely much to say without them. They make for a very beautiful sight, and I can imagine even more so when the sun's light is just right.
[Whether they were water proof or not would be found soon enough whenever enough samples were brought in. Was it only the bark, or the rest of the wood so imbued with crystals- well, perhaps that was part of what caused that.]
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I think it would too. I've never seen anything like this, except when light gets filtered through spheres. Maybe if we stay here long enough before we head out, we'll get to see something incredible.
[A rare, non-witty moment, but this is something right up her alley to want to see, and charcoal has already hit the parchment as she watches them.]
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Hands on Deck
So, he's on dish duty.
He glances at the professor and tilts his head slightly. ]
Would you prefer washing or drying?
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There was still that brief apologetic smile.]
I can wash, if you would rather dry.
[Could roll up the sleeves of his shirt easily enough after all, lab coat being tied around his waist in a way that it wouldn't get in the way as well; rolled a little so the tail of it came to the back of his knees.]
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That's perfectly fine. I can manage that.
[ It's simple, after all. ]
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Elah
[His ear flicks as he hears someone out and about, but he pays them no mind for now. If they get too close, he might look up, but for now some rest is good.]
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Now now, it is alright. I am not leaving just yet, so you do not have to move.
[-and then stopping on the spot as he finally looked forwards and oh. Was this why the bird seemed to want grab his attention so badly? It wasn't a flight or fight sort of movement and sound, just more of a Pay attention! one.]
My apologies, I can go around so as not to further disturb you.
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It's alright. It was about time I woke from my nap anyway.
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Good spot to wrap?
A very good one!🎁🎀
Hands on Deck
[Oooof yeah, she couldn't tell what had happened- given she was focused on her own tasks at the time- but the head cook had given Turo an earful. With another sharp bark, the cook ordered Kotori to wash up since most of her (knife-free) tasks were done, and to help Turo with service.]
A-aye, sir!
[And out the door she goes to stand with Turo, giving him a VERY sheepish smile.]
Ah, h-hi...
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Helping serve was something he was better fitted to- for now at least.
His head tipped when she moved up there beside him, that smile still faint yet apologetic.]
Hello, and I do apologize if you were pulled from another task to assist me here.
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Ah, no no, I was mostly finished anyway.
[Which is pretty much true.]
Um... are you okay, though? I um... heard but didn't catch much of it.
[Because the cook's accent got THICK as the yelling got louder.]
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