Entry tags:
- -event,
- -tdm,
- aether,
- alucard emery,
- ashelia b'nargin dalmasca,
- ashi,
- astarion,
- balthier,
- barnabas tharmr,
- benedikta harman,
- cidolfus telamon,
- clive rosfield,
- cloud strife,
- dion lesage,
- eizen,
- eustace,
- faris scherwiz,
- fenris,
- graha tia,
- jarlaxe baenre,
- jill warrick,
- joshua rosfield,
- kotori iida,
- ky kiske,
- lyney,
- march 7th,
- miriam,
- nanaki,
- nimona,
- professor turo,
- reaper,
- reno,
- rikku,
- roxas,
- sorey,
- tifa lockhart,
- toge inumaki,
- velvet crowe,
- xenk yendar,
- zack fair
« test sail »
Welcome to the first Test Drive Meme for
escordvi! Anyone can participate in the test drive, regardless of invite eligibility. Just keep in mind that only those who have received invitations from the mods can actually reserve on August 25th and apply on September 1st. Our Interest Check can be found here.
For your toplevel, please include the following: Character Name | Canon | Armada Choice. If undecided, put "Undecided" for the Armada.
For everyone's convenience, TDM threads can be carried over in game if you wish! If you are still unsure which armada to place your character, you can play it a bit loose and vague in the TDM and make retroactive changes if you carryover the threads. We'll have more armada focused prompts in the opening log in September. The log itself is set to cover the next two weeks, until the end of the month. Characters will appear at random intervals during this time rather than all at once, so players have some more flexibility on how much more adjusted they are for someone else.
IMPORTANT REMINDER FOR MAGIC USERS!! All magic abilities will be "sealed" until characters get their tattoo from the Inkwave parlor in Eltrut. That means no magic on the starter ships before docking.
We do require TDM threads for samples for our application!
If you have any question about the TDM, comment here. If you have questions about the game in general, please comment to the Game Info.
Avatar: The Last Airbender - Mai | Undecided
Azur Lane - Bremerton | Paladin
Azur Lane - Enterprise | Paladin
Baldur’s Gate 3 - Astarion | Corsair
Bloodstained: Ritual of the Night - Miriam | Paladin
Critical Role - Percy DeRolo | Paladin
Dragon Age 2 - Fenris | Corsair
Dungeons and Dragons: Honour Among Thieves - Xenk Yendar | Paladin
Fate/Grand Order - Edward Teach | Corsair
Final Fantasy V - Faris Scherwiz | Corsair
Final Fantasy VII - Aerith Gainsborough | Undecided
Final Fantasy VII - Cloud Strife | Paladin
Final Fantasy VII - Nanaki/Red XIII | Paladin
Final Fantasy VII - Reno | Corsair
Final Fantasy VII - Zack Fair | Paladin
Final Fantasy VIII - Laguna Loire | Paladin
Final Fantasy X-2 - Rikku | Undecided
Final Fantasy XII - Ashe | Corsair
Final Fantasy XIV - G’raha Tia | Corsair
Final Fantasy XVI - Benedikta Harman | Corsair
Final Fantasy XVI - Cidolfus Telamon | Corsair
Final Fantasy XVI - Clive Rosfield | Corsair
Final Fantasy XVI - Dion Lesage | Paladin
Final Fantasy XVI - Gav | Undecided
Final Fantasy XVI - Midadol Telamon | Corsair
Final Fantasy: Type-0 - Rem | Corsair
Forgotten Realms - Jarlaxle Baenre | Corsair
Friends at the Table: Twilight Mirage - Morning’s Observation | Corsair
Genshin Impact - Lyney | Corsair
Genshin Impact - Wanderer | Undecided
Good Omens - Aziraphale | Undecided
Granblue Fantasy - Eustace | Corsair
Guilty Gear - Ky Kiske | Corsair
Honkai Star Rail - March 7th | Paladin
Jujutsu Kaisen - Toge Inumaki | Corsair
Kingdom Hearts - Roxas | Paladin
The Legend of Zelda: Wind Waker - Tetra | Paladin
Nimona - Nimona | Paladin
One Piece - Roronoa Zoro | Corsair
Overwatch - Reaper | Corsair
The Owl House - Gus Porter | Undecided
Pokemon - Professor Turo | Paladin
Samurai Jack - Ashi | Paladin
Shades of Magic - Alucard Emery | Paladin
Skies of Arcadia - Fina | Corsair
Star Wars Jedi: Survivor - Cal Kestis | Undecided
Stormlight Archive - Shallan Davar | Corsair
Sweetness and Lightning - Kotori Iida | Paladin
Tales of Berseria - Eizen | Corsair
Tales of Berseria - Velvet Crow | Corsair
Tales of Zestiria - Sorey | Undecided
Welcome Home - Julie Joyful | Corsair
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
For your toplevel, please include the following: Character Name | Canon | Armada Choice. If undecided, put "Undecided" for the Armada.
For everyone's convenience, TDM threads can be carried over in game if you wish! If you are still unsure which armada to place your character, you can play it a bit loose and vague in the TDM and make retroactive changes if you carryover the threads. We'll have more armada focused prompts in the opening log in September. The log itself is set to cover the next two weeks, until the end of the month. Characters will appear at random intervals during this time rather than all at once, so players have some more flexibility on how much more adjusted they are for someone else.
IMPORTANT REMINDER FOR MAGIC USERS!! All magic abilities will be "sealed" until characters get their tattoo from the Inkwave parlor in Eltrut. That means no magic on the starter ships before docking.
We do require TDM threads for samples for our application!
If you have any question about the TDM, comment here. If you have questions about the game in general, please comment to the Game Info.
TOPLEVEL DIRECTORY (Updated August 28)
Avatar: The Last Airbender - Mai | Undecided
Azur Lane - Bremerton | Paladin
Azur Lane - Enterprise | Paladin
Baldur’s Gate 3 - Astarion | Corsair
Bloodstained: Ritual of the Night - Miriam | Paladin
Critical Role - Percy DeRolo | Paladin
Dragon Age 2 - Fenris | Corsair
Dungeons and Dragons: Honour Among Thieves - Xenk Yendar | Paladin
Fate/Grand Order - Edward Teach | Corsair
Final Fantasy V - Faris Scherwiz | Corsair
Final Fantasy VII - Aerith Gainsborough | Undecided
Final Fantasy VII - Cloud Strife | Paladin
Final Fantasy VII - Nanaki/Red XIII | Paladin
Final Fantasy VII - Reno | Corsair
Final Fantasy VII - Zack Fair | Paladin
Final Fantasy VIII - Laguna Loire | Paladin
Final Fantasy X-2 - Rikku | Undecided
Final Fantasy XII - Ashe | Corsair
Final Fantasy XIV - G’raha Tia | Corsair
Final Fantasy XVI - Benedikta Harman | Corsair
Final Fantasy XVI - Cidolfus Telamon | Corsair
Final Fantasy XVI - Clive Rosfield | Corsair
Final Fantasy XVI - Dion Lesage | Paladin
Final Fantasy XVI - Gav | Undecided
Final Fantasy XVI - Midadol Telamon | Corsair
Final Fantasy: Type-0 - Rem | Corsair
Forgotten Realms - Jarlaxle Baenre | Corsair
Friends at the Table: Twilight Mirage - Morning’s Observation | Corsair
Genshin Impact - Lyney | Corsair
Genshin Impact - Wanderer | Undecided
Good Omens - Aziraphale | Undecided
Granblue Fantasy - Eustace | Corsair
Guilty Gear - Ky Kiske | Corsair
Honkai Star Rail - March 7th | Paladin
Jujutsu Kaisen - Toge Inumaki | Corsair
Kingdom Hearts - Roxas | Paladin
The Legend of Zelda: Wind Waker - Tetra | Paladin
Nimona - Nimona | Paladin
One Piece - Roronoa Zoro | Corsair
Overwatch - Reaper | Corsair
The Owl House - Gus Porter | Undecided
Pokemon - Professor Turo | Paladin
Samurai Jack - Ashi | Paladin
Shades of Magic - Alucard Emery | Paladin
Skies of Arcadia - Fina | Corsair
Star Wars Jedi: Survivor - Cal Kestis | Undecided
Stormlight Archive - Shallan Davar | Corsair
Sweetness and Lightning - Kotori Iida | Paladin
Tales of Berseria - Eizen | Corsair
Tales of Berseria - Velvet Crow | Corsair
Tales of Zestiria - Sorey | Undecided
Welcome Home - Julie Joyful | Corsair
STARTER SHIPS: ORIENTATION
There are two ships that serve as starting ships for each armada: Stormbringer for the Corsairs, and Royal Fortune for the Paladins. There are various ways new arrivals—or riftfarers as they will be called, among other creative names—will appear on or by these ships.
However the new riftfarers arrive, they will be poorly clothed, practically rags or loose uniforms depending on the ship. Fortunately, veteran crewmates will guide them, escorting them to a room with a strange typewriter in it. After typing their name, the typewriter will magically continue and type by itself at a fast pace until it dings and rolls out the paper. This paper will have the following information:
After that, the crewmate will do their best to explain the basics of how they got here, what's going on, and what they'll need to do to live in Escordvi while they are here, giving them a small leather pouch with money. They will be reaching Eltrut soon, so the crewmate will suggest they look around, meet the others who have arrived. Even from their distance, they will be able to see the giant sea turtle that serves as Eltrut's leviathan.
🚪 Random room. It could be empty, filled with crates or supplies; down in the hull where the livestock are kept; have the luck to awaken in a bed...or the misfortune of that bed already occupied; somewhere in the kitchens; in the bathroom—any room! Now let's hope the doors can open or someone may have to try and ask for help. Or jump through the porthole if there is one and it's above water.
⛵ On deck. If not in the ship itself, another possible spot to wake up to is somewhere on the maindeck. If they're lucky, they're on the deck itself. More unfortunate souls may find themselves caught in the sails or netting, the crow's nest, or on the top of the masts. Someone should be able to help, right? Or catch.
🌊 In the water. The most unlucky sods will find themselves appearing in mid-air just past the ship and plummeting straight into the water. Good news, there's always someone on the look out for such a thing and calls for help to throw a lifesaver get the rowboat will be made. Are there sharks? Well... ...Are there?
⛵ On deck. If not in the ship itself, another possible spot to wake up to is somewhere on the maindeck. If they're lucky, they're on the deck itself. More unfortunate souls may find themselves caught in the sails or netting, the crow's nest, or on the top of the masts. Someone should be able to help, right? Or catch.
🌊 In the water. The most unlucky sods will find themselves appearing in mid-air just past the ship and plummeting straight into the water. Good news, there's always someone on the look out for such a thing and calls for help to throw a lifesaver get the rowboat will be made. Are there sharks? Well... ...Are there?
However the new riftfarers arrive, they will be poorly clothed, practically rags or loose uniforms depending on the ship. Fortunately, veteran crewmates will guide them, escorting them to a room with a strange typewriter in it. After typing their name, the typewriter will magically continue and type by itself at a fast pace until it dings and rolls out the paper. This paper will have the following information:
• Name and Shellphone ID (journalname)
• Armada (Corsair or Paladin, will match the starter ship)
• Cabin Number for their personal cabin on the starter ship
• Apartment Address for their personal address at their base armada location
• A basic map of the starting locations in Eltrut, including written directions (continued in the Eltrut section)
• A basic map of where they can find a chest with their original clothes and belongings (this will be different for every person and will be anywhere either on the starter ship or on Eltrut—players can be creative here).
• Armada (Corsair or Paladin, will match the starter ship)
• Cabin Number for their personal cabin on the starter ship
• Apartment Address for their personal address at their base armada location
• A basic map of the starting locations in Eltrut, including written directions (continued in the Eltrut section)
• A basic map of where they can find a chest with their original clothes and belongings (this will be different for every person and will be anywhere either on the starter ship or on Eltrut—players can be creative here).
After that, the crewmate will do their best to explain the basics of how they got here, what's going on, and what they'll need to do to live in Escordvi while they are here, giving them a small leather pouch with money. They will be reaching Eltrut soon, so the crewmate will suggest they look around, meet the others who have arrived. Even from their distance, they will be able to see the giant sea turtle that serves as Eltrut's leviathan.
ELTRUT: FIRST GLIMPSE
After reaching the port of Eltrut, several birdfolk will appear and happily greet all the new arrivals from both starter ships. Here it doesn't matter which side they are affiliated with, as long as they keep those swords and weapons sheathed and not pointed at each other's throats. The birdfolk will even act as guides, showing them the main places they should visit and give them a visitor's map to help guide them.
It's a lot to take in for sure, with the port city bustling with all walks of life. Not only do they have both armadas mingling with each other, there are different races and species from all over Escordvi gathered here. It's not just humans, which many riftfarers always seem to be surprised about. There are also plenty of veteran riftfarers who will gladly give some advice and even share stories of their world. Maybe some are familiar.
After finding their belongings, exploring the town, and meeting other people, being able to just sit back and enjoy a drink and warm meal will be in order. While there are plenty of places to choose from, the Minstrel and Cask will be the top recommended tavern for all newcomers to visit at least once. Great drinks, great food, and can learn a lot from the patrons or meet more people.
Of course, as expected of a highly popular tavern, it's not always peaceful. A man will ask travelers what they want to do with their life. Clearly drunk, he only accepts answers that hint at wanting to find riches. If told this he will give out a treasure map. But if told anything else, he'll put up a fight, hoping to deliver a black eye. Those who do receive the map will be sorely disappointed—it will lead them down a long, winding, circuitous path around town and end at a random outhouse, likely occupied and certainly stinking to high heavens. There's likely some kind of moral here, but at some point, others who have been duped will return to the tavern to sling their fists around.
Looks like another tavern brawl for the night.
🐚 Microshell. The first stop that is encouraged will be Microshell, the main store to acquire their own personal Shellphone. The paper they received on their starter ship will have their ID and the staff at the store will set them up, explaining how the device and the network works.
✒️ Inkwave, Tattoo Parlor. The next stop is Inkwave, a tattoo parlor run by a very burly but friendly octopus, Knistej. Here everyone receives their own unique magic tattoo, allowing anyone to cast specific single element spells and other magic. Note: tattoos are required before anyone will be able to use their original magical abilities.
📜 MANTA office. The final stop is the MANTA office, where all the request, mission, and task notices are posted. Each armada has their own branch office for armada specific notices as well. A great place to find jobs to earn some cash so they don't stay a hobo forever.
✒️ Inkwave, Tattoo Parlor. The next stop is Inkwave, a tattoo parlor run by a very burly but friendly octopus, Knistej. Here everyone receives their own unique magic tattoo, allowing anyone to cast specific single element spells and other magic. Note: tattoos are required before anyone will be able to use their original magical abilities.
📜 MANTA office. The final stop is the MANTA office, where all the request, mission, and task notices are posted. Each armada has their own branch office for armada specific notices as well. A great place to find jobs to earn some cash so they don't stay a hobo forever.
It's a lot to take in for sure, with the port city bustling with all walks of life. Not only do they have both armadas mingling with each other, there are different races and species from all over Escordvi gathered here. It's not just humans, which many riftfarers always seem to be surprised about. There are also plenty of veteran riftfarers who will gladly give some advice and even share stories of their world. Maybe some are familiar.
After finding their belongings, exploring the town, and meeting other people, being able to just sit back and enjoy a drink and warm meal will be in order. While there are plenty of places to choose from, the Minstrel and Cask will be the top recommended tavern for all newcomers to visit at least once. Great drinks, great food, and can learn a lot from the patrons or meet more people.
Of course, as expected of a highly popular tavern, it's not always peaceful. A man will ask travelers what they want to do with their life. Clearly drunk, he only accepts answers that hint at wanting to find riches. If told this he will give out a treasure map. But if told anything else, he'll put up a fight, hoping to deliver a black eye. Those who do receive the map will be sorely disappointed—it will lead them down a long, winding, circuitous path around town and end at a random outhouse, likely occupied and certainly stinking to high heavens. There's likely some kind of moral here, but at some point, others who have been duped will return to the tavern to sling their fists around.
Looks like another tavern brawl for the night.
QUESTS
For those who want to try their hand at some quests, there are a few that would do well for newcomers. Teaming up is of course encouraged, no matter what the affiliation. You can assume they acquired some kind of ship for the quests out at sea, either the starter ship or some other ship heading out there.
There is a traveling food ship (think food truck but on the water) that has been going around challenging ships to their extraordinary Hornswaggle's Spicy Squid Eating Challenge. If participants can scarf down a prepared three-pound bowl of exceptionally spicy ghost pepper squid and rice, they will win their meal for free as well as a crate of dried spicy squid for their ship's stores. If participants fail, they will have to pay for the meal and the crate.
...Careful, are some of the squid tentacles still moving?
Rumour has it that certain types of coral reefs contain unique properties that can make you more alluring to the one you desire, but no one is sure what the side effects are. Test this out by trying to crunch into chunks of coral reef pieces to see if there are any added effects on your body. Hopefully, they don't ruin your teeth in the meantime.
Oh, and you have to find the correct coral reef too! Red chunks seem to make you more affectionate towards others, while blue chunks seem to make you more volatile towards others. Eaters, beware!
Giant sea slugs tend to only attack ships if they feel threatened but are otherwise peaceful creatures. They're about the size of a large wild cat. They also secrete a slime that contains strong disinfectant properties. This thick slime is highly sought after for its ability to heal wounds cleanly, so kill them and collect as much slime as possible.
Seagulls can be a pain to most ships. Yet, seagulls that have evolved to be violently carnivorous can be even worse. These new birds, effectively named sharkgulls, have been seen attacking ships and ports alike. They are big enough to eat small children in one gulp or will do their best to eat full-grown humans after they've ripped them to bite-sized shreds. Beware and kill them before they can kill you!
A merchant's ship has crashed upon an outcropping of rocks after being lured in by a group of rogue sirens. These captivating creatures possess the power to ensnare their prey with their enchanting voices, luring unsuspecting souls into the depths to meet the grim fate of drowning.
Search for the missing ship and help rescue the captive sailors before it's too late! You will be supplied with special earplugs to muffle out the siren's voices so be careful to keep your ears effectively plugged. You don't want to succumb to the siren's bloodlust yourself.
Any sailors or rescuers affected by the siren's song can be treated with a harpy's potion that can reverse the song's effect. Or tie up the afflicted for twenty-four hours to wait out the effects.

Spicy Squid Eating Challenge
Eltrut PortThere is a traveling food ship (think food truck but on the water) that has been going around challenging ships to their extraordinary Hornswaggle's Spicy Squid Eating Challenge. If participants can scarf down a prepared three-pound bowl of exceptionally spicy ghost pepper squid and rice, they will win their meal for free as well as a crate of dried spicy squid for their ship's stores. If participants fail, they will have to pay for the meal and the crate.
...Careful, are some of the squid tentacles still moving?

Coral Reef Snacks
Eltrut Rumour has it that certain types of coral reefs contain unique properties that can make you more alluring to the one you desire, but no one is sure what the side effects are. Test this out by trying to crunch into chunks of coral reef pieces to see if there are any added effects on your body. Hopefully, they don't ruin your teeth in the meantime.
Oh, and you have to find the correct coral reef too! Red chunks seem to make you more affectionate towards others, while blue chunks seem to make you more volatile towards others. Eaters, beware!

Giant Sea Slugs
Starter ShipsGiant sea slugs tend to only attack ships if they feel threatened but are otherwise peaceful creatures. They're about the size of a large wild cat. They also secrete a slime that contains strong disinfectant properties. This thick slime is highly sought after for its ability to heal wounds cleanly, so kill them and collect as much slime as possible.

Killer Sharkgulls
Eltrut port and shipsSeagulls can be a pain to most ships. Yet, seagulls that have evolved to be violently carnivorous can be even worse. These new birds, effectively named sharkgulls, have been seen attacking ships and ports alike. They are big enough to eat small children in one gulp or will do their best to eat full-grown humans after they've ripped them to bite-sized shreds. Beware and kill them before they can kill you!

Siren's Serenade
Out at SeaA merchant's ship has crashed upon an outcropping of rocks after being lured in by a group of rogue sirens. These captivating creatures possess the power to ensnare their prey with their enchanting voices, luring unsuspecting souls into the depths to meet the grim fate of drowning.
Search for the missing ship and help rescue the captive sailors before it's too late! You will be supplied with special earplugs to muffle out the siren's voices so be careful to keep your ears effectively plugged. You don't want to succumb to the siren's bloodlust yourself.
Any sailors or rescuers affected by the siren's song can be treated with a harpy's potion that can reverse the song's effect. Or tie up the afflicted for twenty-four hours to wait out the effects.
no subject
Haven't the foggiest. But can't hurt to try, especially if this is the native cuisine of this world.
no subject
... Lady's choice doesn't mean anything if I don't know what I'm choosing.
[Ugh!!! So, she just points to whichever one is closest.]
This one.
[Which so happens to be a "pizza" place.]
no subject
Pi...z..za?
[A slight cant of his head and furrow of his brows before he steps up towards it. It seems to be a small diner type of place, with a lot of outdoor seating. It even has pictures everywhere and they can at least see the other orders people have on their tables.]
Smells good at least. Looks like it's some kind of flat bread with a lot of different things on it, so can't really go wrong.
[HE'S FOR IT so he's gonna walk right up to the counter.]
no subject
[She may be slightly regretting her choice as she looks at the pictures on the menu, with the round crust bread...? stuff? covered in all sorts of things—vegetables and meats of all kinds, some fancy while others simpler looking with ingredients she's never even heard of before and not sure she would know how to pronounce is she tried.
But she's too stubborn and proud to change her mind, so this is how it's going to be.
When they both wander up to the counter, the woman behind it smiles at them both. "What can I get for ya?"
Benedikta takes a moment to look over the menu again... ... ...
...]
What is that? Mar...gherita?
[Yeah, she'll have a slice of that one???]
no subject
But he'll be musing the options...which there are a lot of, wow. Rubbing his chin as the pelican looking fella takes Benedikta's order, he'll finally decide—]
I'll try the "Meat Lovers." Can't go wrong with that.
[The pelican fellow nods and taps it in with his wing (which is a bit remarkable to watch) before they're given a numbered card to put at their table and cups to fill whatever drink they want from the drink bar.]
Bit different from what we're used to, eh?
no subject
[Not even the fanciest of meals were anything like this. It was always meats and breads, stews and soups, and then cups of ale or wine to drink... and that was only after she had moved into Waloed.
She takes the paper cup, staring at it with both confusion and interest before the pelican gestures to the drink bar just around the counter's corner, and when she arrives there...
...
They are faced with a wide selection—well, wider than what she's used to—of drinks. Ones that she, once again, has never heard of.]
What is soda?
[She's almost tempted to just leave this up to Cidolfus while she goes to find a table.....]
no subject
[He peers at the pitchers, seeing the small air bubbles.]
Bubbly. Wanna try it?
no subject
She's just going to grab the aptly labelled pitcher of water.]
Be my guest. If you do, perhaps I'll try a sip.
[That doesn't mean she's too chicken that she won't try a tiny bit, but she will absolutely not fill a glass of it all to herself.]
no subject
Cid will study for a bit before shrugging and choosing one that looks the most interesting, curious to see what this is all about.]
Ah, here we go. "Root Beer." Well if it has beer in it, I'm not going to refuse.
[So with a bit of a cheeky grin, he'll pour that in his glass. But what's this? Ice? In...small consumable sizes? Different for sure, and since it seems to be free, he'll drop a few cubes in if it'll help keep the drink cool.]
no subject
Her gaze lingers on the cubed-shaped pieces of ice that he drops into his glass, and once he's finished with that, she'll lead the way to a table, choosing one that's at the far end of the "patio", away from the main line up and where most of the people are seated. There's a wide umbrella that stretches over it to offer some shade from the sun, and even here, it boasts the scent of sea air mixed with... is that cheese and dough?
It's certainly an interesting mix of senses being triggered here, but she isn't going to complain. Better that she gets used to it for now, she supposes, until she finds a way back.
Once she's seated across from him, she takes a sip of her water...
...
....
And stares at his glass.]
Is that really beer? It looks different.
no subject
The fact that they are eating somewhere together, although planned, still feels... Strange. Too long to count since the last time. Yet as he glances over his own glass at her, as strange and as rough as it is, it still feels more natural than not.
And since this is the only chance he has before she inevitably meets and returns to Barnabas...]
Aye, smells sweeter, too. Doubt it has any real alcohol in it since it was out there for the taking.
[Which is a shame because he'd like to wash that bitter feeling in is throat down with something hard.]
But only one way to find out.
[A half raise of his hand as if toasting before he takes a sizable sip...
...And there will be a visible look of surprise, his eyes widening and brows raised as he pulls back to stare at it.]
Didn't know what to expect, but didn't think it would taste so sweet.
[...And taking another sip.]
Feels a bit weird, too.
[How does one describe the strange poppy, fizzy experience of a soda to someone who has never had anything like it before?]
no subject
Fortunately, she has the drinks to focus on, and she sets her glass down and watches with nearly bated breath as Cid takes his first sip, her own surprise mirroring his own when she sees it. It even appears bubbly, just looking at it—nothing like the ale or wine that they've sipped on, but much more so.
And of course, curiosity gets the better of her.]
I want to try.
[She'll reach for his glass after he's taken his second sip and down a gulp...
...
....
Only for her brows to shoot up as she swallows and then spits.]
Peugh! [Her hand comes up to her mouth, and she looks like she's just been slapped in the face.] Ugh! What the fuck was that!? Why is it so... that burned...!
no subject
...
And then he can't help but laugh at her response.]
Did it? How big of a drink did you take?
[He'll takes back the glass before she tosses it—]
no subject
Not a lot!
[She's going to pull it back before he grabs it so that she can try another sip... a smaller one this time, but it's no less bubbly than the last as it goes down. Still, it is rather sweet, but not as sweet as she thought it might be when he described it? It's... different, to be sure, but...
She doesn't... hate it...?
Benedikta will hand it back this time, though.]
It's... [She gives the drink a thoughtful look.] I don't know how I feel about that.
no subject
That's a bit surprising.
[And he'll take another sip, a bigger one this time, and it's then that he really feels that bubbly sensation in his throat.]
But now I see what you mean by that "burn." Makes you wonder what's in it.
no subject
[She puckers her lips with a frown, trying to make that aftertaste last long enough for her to figure out whatever the fuck this is, and whether or not she still likes it.
She almost wants to go for a third sip...]
I saw others up there like orange and lemon, but that does not taste like beer at all.
no subject
[He'll take another mouthful, letting it roll around in his mouth and on his tongue as he furrows his brows in thought. In the meantime, he'll hand the glass back to her before finally swallowing.]
Can't figure it out, but it's not so bad once you get used to that...weird, sharp bubbly feeling. Almost refreshing after.
no subject
[She takes the glass when offered and mimics his gestures. Takes a sip, washes her mouth with it, the crinkle in her nose only growing deeper before the bubbles grow too overwhelming that she's forced to swallow.]
It's a little spicy, too...
[Though she can't quite boast any sort of knowledge on foods, or what sorts of spices this might have, but it's certainly not just sweet and syrupy...
And as she takes another small sip, the pelican man comes by to drop off their orders, setting the small pizzas down in front of them, and Benedikta almost chokes on the drink when she sees it—]
What...
[It's so round and the dough is so fluffy, and there is so much cheese and sauce and toppings!? She turns to the man but he's already gone after a wave of his wing, and so she looks to Cid.]
How are we supposed to eat this!?
[THERE ARE NO FORKS]
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...
Huh.]
With your hands, judging from everyone else...
[A glance around will show people happily eating their pizzas, holding their slices in their hands. However, it does seem that others are using knives and forks... Oh?]
Hang on.
[He picks up and lifts the rolled napkin that he forgotten since they were distracted by the drink. Unrolling it reveals a knife and fork and he holds it up with a grin.]
There you are.
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But she is also too stubborn not to try blending in with the crowd, so while she could very well use the fork and knife, she watches the people at the table next to them through the corners of her eyes before she pulls off her gloves and...
...
.....
Her brow furrows in concentration while she lifts a piece by the crust off the plate and just holds it there, and the cheese begins to slide off...!?!?!
So she'll use the fork to scoop up what she can... and now she's got the pizza in one hand and the cheesy fork in the other, and she looks so offended by it.]
Do people eat this often? This doesn't seem very... appetizing.
[because what the fuck]
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Might not look pretty, but at least mine smells delicious.
[And he's hungry enough and always willing to try new things, so before his own cheese drips off, he'll bring it to his mouth and take a sizable bite.
Immediately his eyes widen and there's a low hum and nod of appreciation. He even tries to speak but manages to stop himself because, well, mouth full. But he's definitely gesturing that she needs to try this shit.]
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But what bothers her the most about it is that she is now stuck in a weird predicament, and unlike him, she has no idea where to go from here. So...]
Ugh...
[... she ducks her head low and lifts the piece up so that it hovers right over her open mouth and tries to eat it that way. It's uncomfortable as hell to do it, and not easy at all, especially when the cheese drips over her nose rather than into her mouth...
AND ALL IN FRONT OF HIM.]
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But as he glances up at Benedikta to see how she's doing, he almost chokes on seeing her, his hand quickly covering his mouth. Though there's no use hiding the stupid smile and slight shoulder shaking.]
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If you are going to laugh, just do it.
[Do not hold back on her account, SHE CAN ALREADY SEE YOU.
Besides—]
This is impossible. How are you supposed to keep the cheese from... dripping...
[As more of it just falls off and tumbles unceremoniously onto the other pieces on her plate.]
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Snort—]
Just use the fork!
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😭🎀