seaboards: (Default)
seaboards ([personal profile] seaboards) wrote in [community profile] escordvi2023-08-18 12:48 pm

« test sail »



Welcome to the first Test Drive Meme for [community profile] escordvi! Anyone can participate in the test drive, regardless of invite eligibility. Just keep in mind that only those who have received invitations from the mods can actually reserve on August 25th and apply on September 1st. Our Interest Check can be found here.

For your toplevel, please include the following: Character Name | Canon | Armada Choice. If undecided, put "Undecided" for the Armada.

For everyone's convenience, TDM threads can be carried over in game if you wish! If you are still unsure which armada to place your character, you can play it a bit loose and vague in the TDM and make retroactive changes if you carryover the threads. We'll have more armada focused prompts in the opening log in September. The log itself is set to cover the next two weeks, until the end of the month. Characters will appear at random intervals during this time rather than all at once, so players have some more flexibility on how much more adjusted they are for someone else.

IMPORTANT REMINDER FOR MAGIC USERS!! All magic abilities will be "sealed" until characters get their tattoo from the Inkwave parlor in Eltrut. That means no magic on the starter ships before docking.

We do require TDM threads for samples for our application!

If you have any question about the TDM, comment here. If you have questions about the game in general, please comment to the Game Info.

TOPLEVEL DIRECTORY (Updated August 28)
Avatar: The Last Airbender - Mai | Undecided
Azur Lane - Bremerton | Paladin
Azur Lane - Enterprise | Paladin
Baldur’s Gate 3 - Astarion | Corsair
Bloodstained: Ritual of the Night - Miriam | Paladin
Critical Role - Percy DeRolo | Paladin
Dragon Age 2 - Fenris | Corsair
Dungeons and Dragons: Honour Among Thieves - Xenk Yendar | Paladin
Fate/Grand Order - Edward Teach | Corsair
Final Fantasy V - Faris Scherwiz | Corsair
Final Fantasy VII - Aerith Gainsborough | Undecided
Final Fantasy VII - Cloud Strife | Paladin
Final Fantasy VII - Nanaki/Red XIII | Paladin
Final Fantasy VII - Reno | Corsair
Final Fantasy VII - Zack Fair | Paladin
Final Fantasy VIII - Laguna Loire | Paladin
Final Fantasy X-2 - Rikku | Undecided
Final Fantasy XII - Ashe | Corsair
Final Fantasy XIV - G’raha Tia | Corsair
Final Fantasy XVI - Benedikta Harman | Corsair
Final Fantasy XVI - Cidolfus Telamon | Corsair
Final Fantasy XVI - Clive Rosfield | Corsair
Final Fantasy XVI - Dion Lesage | Paladin
Final Fantasy XVI - Gav | Undecided
Final Fantasy XVI - Midadol Telamon | Corsair
Final Fantasy: Type-0 - Rem | Corsair
Forgotten Realms - Jarlaxle Baenre | Corsair
Friends at the Table: Twilight Mirage - Morning’s Observation | Corsair
Genshin Impact - Lyney | Corsair
Genshin Impact - Wanderer | Undecided
Good Omens - Aziraphale | Undecided
Granblue Fantasy - Eustace | Corsair
Guilty Gear - Ky Kiske | Corsair
Honkai Star Rail - March 7th | Paladin
Jujutsu Kaisen - Toge Inumaki | Corsair
Kingdom Hearts - Roxas | Paladin
The Legend of Zelda: Wind Waker - Tetra | Paladin
Nimona - Nimona | Paladin
One Piece - Roronoa Zoro | Corsair
Overwatch - Reaper | Corsair
The Owl House - Gus Porter | Undecided
Pokemon - Professor Turo | Paladin
Samurai Jack - Ashi | Paladin
Shades of Magic - Alucard Emery | Paladin
Skies of Arcadia - Fina | Corsair
Star Wars Jedi: Survivor - Cal Kestis | Undecided
Stormlight Archive - Shallan Davar | Corsair
Sweetness and Lightning - Kotori Iida | Paladin
Tales of Berseria - Eizen | Corsair
Tales of Berseria - Velvet Crow | Corsair
Tales of Zestiria - Sorey | Undecided
Welcome Home - Julie Joyful | Corsair


STARTER SHIPS: ORIENTATION

There are two ships that serve as starting ships for each armada: Stormbringer for the Corsairs, and Royal Fortune for the Paladins. There are various ways new arrivals—or riftfarers as they will be called, among other creative names—will appear on or by these ships.



🚪 Random room. It could be empty, filled with crates or supplies; down in the hull where the livestock are kept; have the luck to awaken in a bed...or the misfortune of that bed already occupied; somewhere in the kitchens; in the bathroom—any room! Now let's hope the doors can open or someone may have to try and ask for help. Or jump through the porthole if there is one and it's above water.
On deck. If not in the ship itself, another possible spot to wake up to is somewhere on the maindeck. If they're lucky, they're on the deck itself. More unfortunate souls may find themselves caught in the sails or netting, the crow's nest, or on the top of the masts. Someone should be able to help, right? Or catch.
🌊 In the water. The most unlucky sods will find themselves appearing in mid-air just past the ship and plummeting straight into the water. Good news, there's always someone on the look out for such a thing and calls for help to throw a lifesaver get the rowboat will be made. Are there sharks? Well... ...Are there?

However the new riftfarers arrive, they will be poorly clothed, practically rags or loose uniforms depending on the ship. Fortunately, veteran crewmates will guide them, escorting them to a room with a strange typewriter in it. After typing their name, the typewriter will magically continue and type by itself at a fast pace until it dings and rolls out the paper. This paper will have the following information:



Name and Shellphone ID (journalname)
Armada (Corsair or Paladin, will match the starter ship)
Cabin Number for their personal cabin on the starter ship
Apartment Address for their personal address at their base armada location
• A basic map of the starting locations in Eltrut, including written directions (continued in the Eltrut section)
• A basic map of where they can find a chest with their original clothes and belongings (this will be different for every person and will be anywhere either on the starter ship or on Eltrut—players can be creative here).

After that, the crewmate will do their best to explain the basics of how they got here, what's going on, and what they'll need to do to live in Escordvi while they are here, giving them a small leather pouch with money. They will be reaching Eltrut soon, so the crewmate will suggest they look around, meet the others who have arrived. Even from their distance, they will be able to see the giant sea turtle that serves as Eltrut's leviathan.



ELTRUT: FIRST GLIMPSE

After reaching the port of Eltrut, several birdfolk will appear and happily greet all the new arrivals from both starter ships. Here it doesn't matter which side they are affiliated with, as long as they keep those swords and weapons sheathed and not pointed at each other's throats. The birdfolk will even act as guides, showing them the main places they should visit and give them a visitor's map to help guide them.



🐚 Microshell. The first stop that is encouraged will be Microshell, the main store to acquire their own personal Shellphone. The paper they received on their starter ship will have their ID and the staff at the store will set them up, explaining how the device and the network works.
✒️ Inkwave, Tattoo Parlor. The next stop is Inkwave, a tattoo parlor run by a very burly but friendly octopus, Knistej. Here everyone receives their own unique magic tattoo, allowing anyone to cast specific single element spells and other magic. Note: tattoos are required before anyone will be able to use their original magical abilities.
📜 MANTA office. The final stop is the MANTA office, where all the request, mission, and task notices are posted. Each armada has their own branch office for armada specific notices as well. A great place to find jobs to earn some cash so they don't stay a hobo forever.

It's a lot to take in for sure, with the port city bustling with all walks of life. Not only do they have both armadas mingling with each other, there are different races and species from all over Escordvi gathered here. It's not just humans, which many riftfarers always seem to be surprised about. There are also plenty of veteran riftfarers who will gladly give some advice and even share stories of their world. Maybe some are familiar.

After finding their belongings, exploring the town, and meeting other people, being able to just sit back and enjoy a drink and warm meal will be in order. While there are plenty of places to choose from, the Minstrel and Cask will be the top recommended tavern for all newcomers to visit at least once. Great drinks, great food, and can learn a lot from the patrons or meet more people.

Of course, as expected of a highly popular tavern, it's not always peaceful. A man will ask travelers what they want to do with their life. Clearly drunk, he only accepts answers that hint at wanting to find riches. If told this he will give out a treasure map. But if told anything else, he'll put up a fight, hoping to deliver a black eye. Those who do receive the map will be sorely disappointed—it will lead them down a long, winding, circuitous path around town and end at a random outhouse, likely occupied and certainly stinking to high heavens. There's likely some kind of moral here, but at some point, others who have been duped will return to the tavern to sling their fists around.

Looks like another tavern brawl for the night.



QUESTS

For those who want to try their hand at some quests, there are a few that would do well for newcomers. Teaming up is of course encouraged, no matter what the affiliation. You can assume they acquired some kind of ship for the quests out at sea, either the starter ship or some other ship heading out there.



Spicy Squid Eating Challenge
Eltrut Port

There is a traveling food ship (think food truck but on the water) that has been going around challenging ships to their extraordinary Hornswaggle's Spicy Squid Eating Challenge. If participants can scarf down a prepared three-pound bowl of exceptionally spicy ghost pepper squid and rice, they will win their meal for free as well as a crate of dried spicy squid for their ship's stores. If participants fail, they will have to pay for the meal and the crate.

...Careful, are some of the squid tentacles still moving?


Coral Reef Snacks
Eltrut

Rumour has it that certain types of coral reefs contain unique properties that can make you more alluring to the one you desire, but no one is sure what the side effects are. Test this out by trying to crunch into chunks of coral reef pieces to see if there are any added effects on your body. Hopefully, they don't ruin your teeth in the meantime.

Oh, and you have to find the correct coral reef too! Red chunks seem to make you more affectionate towards others, while blue chunks seem to make you more volatile towards others. Eaters, beware!


Giant Sea Slugs
Starter Ships

Giant sea slugs tend to only attack ships if they feel threatened but are otherwise peaceful creatures. They're about the size of a large wild cat. They also secrete a slime that contains strong disinfectant properties. This thick slime is highly sought after for its ability to heal wounds cleanly, so kill them and collect as much slime as possible.


Killer Sharkgulls
Eltrut port and ships

Seagulls can be a pain to most ships. Yet, seagulls that have evolved to be violently carnivorous can be even worse. These new birds, effectively named sharkgulls, have been seen attacking ships and ports alike. They are big enough to eat small children in one gulp or will do their best to eat full-grown humans after they've ripped them to bite-sized shreds. Beware and kill them before they can kill you!


Siren's Serenade
Out at Sea

A merchant's ship has crashed upon an outcropping of rocks after being lured in by a group of rogue sirens. These captivating creatures possess the power to ensnare their prey with their enchanting voices, luring unsuspecting souls into the depths to meet the grim fate of drowning.

Search for the missing ship and help rescue the captive sailors before it's too late! You will be supplied with special earplugs to muffle out the siren's voices so be careful to keep your ears effectively plugged. You don't want to succumb to the siren's bloodlust yourself.

Any sailors or rescuers affected by the siren's song can be treated with a harpy's potion that can reverse the song's effect. Or tie up the afflicted for twenty-four hours to wait out the effects.


subigito: (49)

[personal profile] subigito 2023-09-01 03:47 am (UTC)(link)
I'm about as far from a paladin as you can get, but he wouldn't be able to cast any of his magic without his connection to Tyr. One could mimic those spells, sure, but I don't know of a way he'd be able to do them without it.

[ aside from like fun undead magic, but obviously lay on hands isn't that. So weird!! How the fuck does an undead do that. Tyr, explain ]

It's best not to go pressing it too much--shake his faith and he might not be able to do it any longer.
Edited (I lied turn undead is cleric but it was a good joke) 2023-09-01 03:49 (UTC)
strung: (pic#16661308)

[personal profile] strung 2023-09-01 04:21 am (UTC)(link)
Well I don't want to, that's why I'm asking you.

[ Uh oh, did you two just admit your real concerns? ]

Nevermind, I'll figure it out. What does your wizard look like?

[ In case he pops up in the future. Truth be told, he knows exactly how to answer what he wants: by getting his vision back, but right now that seems to require one of those damned tattoos. He can't win. ]
subigito: (02)

[personal profile] subigito 2023-09-01 04:29 am (UTC)(link)
Should I be jealous that you want his magical expertise so badly?

[ Losing to Gale... ]

If he were here I doubt you'd miss him. Medium length brown hair, well kept-beard and mustache. Looks like he lives in a wizard's tower. Very fond of the sound of his voice.

[ not like anyone else here no sir ]
strung: (Default)

[personal profile] strung 2023-09-01 04:57 am (UTC)(link)
You're the one that told me he's better than you.

[ He gives a soft sigh and shakes his head, but this time with a bit more humor. ]

Astarion, I don't know what a wizard tower is... Aside from something to please this Mystra, apparently.
subigito: (03)

[personal profile] subigito 2023-09-01 05:01 am (UTC)(link)
Wizards like knowledge and books and fun little magical trinkets so they build tall towers to have enough space to collect them. Also they're a little bit reclusive and end up living for a very long time even by my standards, when they're good enough.

[ they're huge nerds ]

I don't think Mystra was attracted by the size of his tower, but who can say, really!
strung: (Default)

[personal profile] strung 2023-09-01 05:12 am (UTC)(link)
Sounds like someone I know - she has hers horizontal in the middle of the ocean.

[ We assume these two are now standing around in line waiting to go get their pay. ]

And these gods, you're certain they're real? It sounds as if they're creatures you never see.
subigito: (Default)

[personal profile] subigito 2023-09-01 05:17 am (UTC)(link)
[ at the question, Astarion shrugs, quieting a little in his otherwise usually boisterous energy. ]

They're real enough to them--and with good reason. Some of my companions have met gods. But none of the gods have ever bothered to listen to me.
strung: (pic#16661308)

[personal profile] strung 2023-09-01 05:32 am (UTC)(link)
[ He notices the quieting and the last statement tells him why. Alucard mulls for a moment, but not so long as to leave the other man feeling awkward about the admission. ]

Doesn't making it this far without them make you stronger in a way?
subigito: (118)

[personal profile] subigito 2023-09-01 05:34 am (UTC)(link)
Either that or I'm just too magnificent of a bastard to die.

[ there's definitely something there though. ]
strung: (pic#16659475)

[personal profile] strung 2023-09-01 05:50 am (UTC)(link)
I don't see why the two have to be mutually exclusive.

[ Alucard leans to just give him the lightest bump with his shoulder before returning to his own personal space. ]

You should consider getting a cat. They're quite good at listening to troubles and keeping secrets.
subigito: (05)

[personal profile] subigito 2023-09-01 05:55 am (UTC)(link)
[ unfortunately, that just sours him -- you can't point out his problems!! That's Too Much ]

I don't have any troubles, remember? I get everything I want.
strung: (pic#16661309)

[personal profile] strung 2023-09-01 06:02 am (UTC)(link)
I never said everything...

[ He protests, crossing his arms. ]
subigito: (46)

[personal profile] subigito 2023-09-01 06:12 am (UTC)(link)
Most things, then. I don't need a cat, and I certainly don't need anyone to tell my "troubles" to.

[ I don't think the repeated, insistent denial is helping his case. ]
strung: (pic#16659464)

[personal profile] strung 2023-09-01 06:39 am (UTC)(link)
[ Alucard pinches the bridge of his nose, right between the eyes. It's definitely no longer because of his magic predicament. ]

It was a joke, Astarion. You're right, how awful of me.
Edited (I'm good at html) 2023-09-01 06:40 (UTC)
subigito: (14)

[personal profile] subigito 2023-09-01 06:45 am (UTC)(link)
Well, it wasn't funny.

[ Alucard is just being a normal regular person and Astarion is out here being weird but oh look he can pick up his cash money now what fortuitous timing. ]
strung: (pic#16661308)

[personal profile] strung 2023-09-01 07:02 am (UTC)(link)
Fine.

[ Alucard realizes he has touched a nerve. It's not his first rodeo dealing with someone who is affronted by the mere suggestion of comfort or care. His patience isn't infinite, either.

But there's one thing to do before they separate, one parting shot. ]


I'll try harder next time.

[ Because Astarion isn't going to get rid of him that easily. Alucard will, however, go and pick up his loot with the expectation that when he leaves the center, the churlish rogue won't be there. ]